Setup Modules


SetupModule.gif

Introduction
Setup modules are a general purpose module type that resides in messiah's Setup mode. They are intended to display some interface to the user while in Setup mode and respond to their input. These modules should perform some action that is related to Setup such as altering an object's rest values. If the actions that it will perform are not related to Setup then a Customize Module would be a better choice. If you are intending to write a module to deform an object or alter its motion during animation playback then you will probably want to write an Effect Modules instead. That said there is nothing preventing you from deforming or moving an item from a Setup module, though it should be clear to the user that that is what will happen.
GUI considerations
A Setup module can have an interface that will be displayed below the module selector.
SetupModuleInterface.gif
Since this interface will only be displayed while in Setup mode it is not necessary to use the fxInterfaceBlockSet() function to set the block, it will be set when it is created with fxCC_Block().
Access Notification
Presently Setup modules will only recieve ACCESS_INTERFACE() and ACCESS_GENERAL() level AN's.


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Last Updated on Thu Jul 10 04:49:37 2003