Tutorials and Demo Videos

Click on the buttons to play the videos, or right-click and choose Save Link As or Save Target As to download them to your hard drive.  

New messiahStudio3 Videos
AutoRig Lite Provided by www.usefulslug.com
Auto Morph Setup With Endomorphs
Fur 101 - part 1
Fur 101 - part 2
Cat Fur
Change Curve Type
Copy Pose
Dynamic Parent In Place
General Rendering
IK FK Blending
Instancing
Move To Align Key
Pitch Flip Correction

messiah As A Plug-In For Other Apps
This video shows you the two main ways of connecting messiah to a host application and illustrates how the connection is "live," meaning that changes made in messiah will automatically show up in the host with out needing to reload or restart.

Armatures
It's just too hard to describe Armatures and really give you an understanding of how fantastic they are.  It's not just about rigs to control characters.  Armatures is an easy to use system to customize the interface, create custom controls, and tools.

Bones
We've had lots of letters from users who told us what a pleasure it is creating skeletons in messiah compared to other apps.  This video shows how quickly you can set up a skeleton.  All of the bones are left at their default settings, and no additional weight tools are used-- this is just straight bones.

Melt
Remember what happened to the Wicked Witch of the West?  Now you can relive those precious childhood memories with our unique Melt effect.  But as you'll see in the video, it's useful for so many things besides melting your characters into the ground.

Motion Dynamics
John Riggs demonstrates Motion Dynamics for springs, ropes, etc.  Note:  The setup method has been slightly streamlined since this video was created.  We will post an updated video soon.

Global Illumination [messiah:studio]
Gary Chike gives a brief overview of how to set up a scene with messiah:studio's Global Illumination rendering system.

Render Groups [messiah:studio]
Julian Herring introduces messiah:studio's unique Render Groups feature.  This lets you group specific items together, giving you powerful control over how they will be rendered.  For example, specific lights can be set only to affect the items within a specific Render Group.

 

Animate Immediate
This new workflow enhancement lets you work faster by allowing you to simply click-drag items rather than taking the extra step of selecting the items first.

Armatures In Action - A Mini Tutorial
Max Glick of Zoogono.com shows you how to set up a complete Armature system for an IK arm.  Using Armature controls makes animation extremely easy.

Box Controllers (Morph control)
Here's a really quick look at how to set up a box controller for morph targets. Some people prefer these to sliders, so here's how to do it in messiah.

Flexetera (Flex & More)
This video will show you how "the building blocks" approach that messiah uses can quickly and easily add unbelievable control to your setups:  take Flex, throw in some bones, maybe a sprinkling of expressions, and before you know it you've got yourself a great-looking characterHere's the project  file used in the video (27k).

MetaEffectors (Weighting Tool)
MetaEffectors are one of messiah's dynamic, versatile, animatable weighting tools.  You had a brief glimpse of them in the Melt video (left), but here's a more detailed look.  This video is presented by Joe Cosman, who has created a series of messiah training videos.  For more information about Joe's products click here.

Pose System
Julian Herring demonstrates messiah's system of easily storing and recalling character poses.  The pose system allows you to work extremely fast, whether creating final animation or just roughing out a scene.

Soft Body Dynamics
Joe Cosman illustrates a unique way of setting up collision detection with the Soft Body Dynamics effect.  Click here to download the sample scene.  For information about Joe's series of messiah training videos, click here.

Light Emitting Objects [messiah:studio]
Gary Chike shows you how to set up a scene in which the only light source comes from an object.  Light Emitting Objects are great f or things like neon signs, molten lava, fireflies, etc.


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